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Showing below up to 20 results in range #1 to #20.

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  1. (hist) ‎Tutorial 1 ‎[16,132 bytes]
  2. (hist) ‎Machinations Framework ‎[12,110 bytes]
  3. (hist) ‎Flow of Resources ‎[9,677 bytes]
  4. (hist) ‎Feedback Structures in Games ‎[9,544 bytes]
  5. (hist) ‎Main Page ‎[8,664 bytes]
  6. (hist) ‎Case Study: SimWar ‎[8,611 bytes]
  7. (hist) ‎Flow of Information ‎[8,068 bytes]
  8. (hist) ‎Playing Style Reinforcement ‎[8,050 bytes]
  9. (hist) ‎Four Economic Functions ‎[7,728 bytes]
  10. (hist) ‎Attrition ‎[7,617 bytes]
  11. (hist) ‎Pattern Library ‎[7,498 bytes]
  12. (hist) ‎Converter Engine ‎[7,186 bytes]
  13. (hist) ‎Feedback Profiles ‎[7,156 bytes]
  14. (hist) ‎Worker Placement ‎[6,331 bytes]
  15. (hist) ‎Escalating Complexity ‎[6,161 bytes]
  16. (hist) ‎ToDo ‎[6,060 bytes]
  17. (hist) ‎Feedback Analysis and Recurrent Patterns ‎[5,892 bytes]
  18. (hist) ‎Label ‎[5,867 bytes]
  19. (hist) ‎Dynamic Engine ‎[5,842 bytes]
  20. (hist) ‎Engine Building ‎[5,219 bytes]

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