Long pages

From MachinationsWiki
Jump to: navigation, search

Showing below up to 100 results in range #1 to #100.

View (previous 100 | next 100) (20 | 50 | 100 | 250 | 500)

  1. (hist) ‎Tutorial 1 ‎[16,132 bytes]
  2. (hist) ‎Machinations Framework ‎[12,110 bytes]
  3. (hist) ‎Flow of Resources ‎[9,677 bytes]
  4. (hist) ‎Feedback Structures in Games ‎[9,544 bytes]
  5. (hist) ‎Main Page ‎[8,664 bytes]
  6. (hist) ‎Case Study: SimWar ‎[8,611 bytes]
  7. (hist) ‎Flow of Information ‎[8,068 bytes]
  8. (hist) ‎Playing Style Reinforcement ‎[8,050 bytes]
  9. (hist) ‎Four Economic Functions ‎[7,728 bytes]
  10. (hist) ‎Attrition ‎[7,617 bytes]
  11. (hist) ‎Pattern Library ‎[7,498 bytes]
  12. (hist) ‎Converter Engine ‎[7,186 bytes]
  13. (hist) ‎Feedback Profiles ‎[7,156 bytes]
  14. (hist) ‎Worker Placement ‎[6,331 bytes]
  15. (hist) ‎Escalating Complexity ‎[6,161 bytes]
  16. (hist) ‎ToDo ‎[6,060 bytes]
  17. (hist) ‎Feedback Analysis and Recurrent Patterns ‎[5,892 bytes]
  18. (hist) ‎Label ‎[5,867 bytes]
  19. (hist) ‎Dynamic Engine ‎[5,842 bytes]
  20. (hist) ‎Engine Building ‎[5,219 bytes]
  21. (hist) ‎Arms Race ‎[5,111 bytes]
  22. (hist) ‎Dynamic Friction ‎[5,040 bytes]
  23. (hist) ‎Randomness and Nondeterministic Behavior ‎[4,715 bytes]
  24. (hist) ‎Controlling Resource Flow ‎[4,701 bytes]
  25. (hist) ‎Static Engine ‎[4,576 bytes]
  26. (hist) ‎Static Friction ‎[4,417 bytes]
  27. (hist) ‎Slow Cycle ‎[4,319 bytes]
  28. (hist) ‎Unpredictable Dynamic Engine ‎[4,184 bytes]
  29. (hist) ‎Multiple Feedback ‎[4,035 bytes]
  30. (hist) ‎Stopping Mechanism ‎[3,802 bytes]
  31. (hist) ‎Gate ‎[3,585 bytes]
  32. (hist) ‎Unpredictable Static Engine ‎[3,417 bytes]
  33. (hist) ‎Trade ‎[3,248 bytes]
  34. (hist) ‎Escalating Challenge ‎[3,236 bytes]
  35. (hist) ‎Escalating Complications ‎[2,953 bytes]
  36. (hist) ‎Tower of Hanoi ‎[2,790 bytes]
  37. (hist) ‎Node Modifier ‎[2,758 bytes]
  38. (hist) ‎Machinations Version 2 ‎[2,694 bytes]
  39. (hist) ‎GDC 2013 ‎[2,522 bytes]
  40. (hist) ‎Trader ‎[2,450 bytes]
  41. (hist) ‎Rescue Gandalf From The Black Tower ‎[2,331 bytes]
  42. (hist) ‎Digra Dutch Chapter Meeting 2008 ‎[2,233 bytes]
  43. (hist) ‎State Connection ‎[2,193 bytes]
  44. (hist) ‎Mission Mechanics ‎[2,190 bytes]
  45. (hist) ‎Implementing Machinations Diagrams ‎[2,072 bytes]
  46. (hist) ‎Basketball ‎[1,956 bytes]
  47. (hist) ‎INTETAIN 2009 ‎[1,871 bytes]
  48. (hist) ‎Register ‎[1,865 bytes]
  49. (hist) ‎Pool ‎[1,812 bytes]
  50. (hist) ‎Machinations Version 3.5 ‎[1,761 bytes]
  51. (hist) ‎Meta Pattern ‎[1,726 bytes]
  52. (hist) ‎Label Modifier ‎[1,691 bytes]
  53. (hist) ‎Source ‎[1,673 bytes]
  54. (hist) ‎Diagram Settings ‎[1,670 bytes]
  55. (hist) ‎Artificial Player ‎[1,525 bytes]
  56. (hist) ‎Drain ‎[1,524 bytes]
  57. (hist) ‎Color Coding ‎[1,486 bytes]
  58. (hist) ‎InFire ‎[1,486 bytes]
  59. (hist) ‎Time Mode ‎[1,445 bytes]
  60. (hist) ‎Interval ‎[1,412 bytes]
  61. (hist) ‎Resource Connection ‎[1,392 bytes]
  62. (hist) ‎Delay ‎[1,368 bytes]
  63. (hist) ‎Wild Goose Chase ‎[1,320 bytes]
  64. (hist) ‎Activator ‎[1,275 bytes]
  65. (hist) ‎Trigger ‎[1,224 bytes]
  66. (hist) ‎Converter ‎[1,179 bytes]
  67. (hist) ‎StarCraft ‎[1,137 bytes]
  68. (hist) ‎Element ‎[1,134 bytes]
  69. (hist) ‎Activation Mode ‎[1,130 bytes]
  70. (hist) ‎Inhibitor ‎[1,100 bytes]
  71. (hist) ‎Machinations Version 3 ‎[1,076 bytes]
  72. (hist) ‎Turn-Based Diagram ‎[1,069 bytes]
  73. (hist) ‎End Condition ‎[1,051 bytes]
  74. (hist) ‎Firing Elements ‎[975 bytes]
  75. (hist) ‎Pac-Man ‎[961 bytes]
  76. (hist) ‎Living Card Game Mechanics ‎[936 bytes]
  77. (hist) ‎Game Diagrams ‎[929 bytes]
  78. (hist) ‎Monopoly ‎[925 bytes]
  79. (hist) ‎SimWar ‎[914 bytes]
  80. (hist) ‎RPG dice notation ‎[891 bytes]
  81. (hist) ‎Color Whacker ‎[889 bytes]
  82. (hist) ‎INTETAIN Group 1 Game ‎[870 bytes]
  83. (hist) ‎Duplication ‎[824 bytes]
  84. (hist) ‎Resource ‎[793 bytes]
  85. (hist) ‎DiGRA 2011 ‎[788 bytes]
  86. (hist) ‎Escape From The Garden ‎[764 bytes]
  87. (hist) ‎FPS Economy ‎[733 bytes]
  88. (hist) ‎Pull Mode ‎[719 bytes]
  89. (hist) ‎Chart ‎[669 bytes]
  90. (hist) ‎Power Grid ‎[654 bytes]
  91. (hist) ‎Generic RPG ‎[605 bytes]
  92. (hist) ‎Color ‎[596 bytes]
  93. (hist) ‎Crossroad Simulator ‎[572 bytes]
  94. (hist) ‎Inhibition ‎[516 bytes]
  95. (hist) ‎Machinations Version 4.0 ‎[492 bytes]
  96. (hist) ‎Robot Game ‎[382 bytes]
  97. (hist) ‎Distribution Mode ‎[380 bytes]
  98. (hist) ‎Tutorials ‎[368 bytes]
  99. (hist) ‎UvA Game Studies ‎[356 bytes]
  100. (hist) ‎DooM Board Game ‎[323 bytes]

View (previous 100 | next 100) (20 | 50 | 100 | 250 | 500)