During DiGRA 2011 I ran a Machinations Workshop with 12 attendees. The workshop used the design patterns as a brain storming tool. Three teams went on to design games by building diagrams. Below you can find two of the results:
Space Mammoth Escape
Wierd game where you are a Space Mammoth trapped in ice, which you need to melt in order to escape. Somehow, cows are involved...
A huge four player diagram, for a game based on the film Alive: