Escape From The Garden

(These are the rules as I received them)
 * Start at opposite corners, in clockwise direction
 * All players roll a D4 for direction (1 = forward, 2 = right, 3 back, 4 = left) and a D6 for distance.
 * You can trade dice with other opponents
 * You have 30 seconds to decide
 * Feedback: if you crash with an opponent or teammember you will loose a leg but you can choose to do the remaining movement
 * 1 collision = 1 broken leg = take half of the steps (1,2 = 1, 3,4 = 2, 4,5 =6)
 * 2 collisions = 2 broken legs = you cannot move

Note that this diagram does not run properly as some of the constructions are interpretations which have not yet been implemented

